HOW WE GOT HERE?
Founded in 2005, Eipix entered the gaming industry by working on a number of independent projects of various size and scope, most notably Pyroblazer and Ziro.
In 2011 Eipix shifted its focus to developing casual games, more specifically HOPA (hidden object puzzle adventure) games under its new slogan – Creating Worlds.
With Big Fish Games as its exclusive publisher, over the next few years Eipix went on to become the most productive developer of HOPA games in the world. Simultaneously, the company has taken steps towards expanding onto other fields of the gaming industry, developing games in a variety of genres such as free-to-play, text-based adventures and VR.
We believe we can sample the best of our or any other world, and use that as a corner stone to build upon a countless number of worlds limited by nothing but the sheer power of imagination. Like decorated boxes within boxes, we want our worlds to be a never-ending sequence of exciting presents for anyone with heart strings to be tugged and a soul to be touched. These worlds will have no physical, spatial or temporal boundaries but the ones imposed by the joy of creation and we accept no obstacles but the ones we intend to break. This is our vision.
Eipix — Creating Worlds.
People have their own inner worlds, and we find it is our purpose to stimulate these worlds with a fresh breath of life in a digital medium. This breath of life can be felt not within the raw strokes of spectacle but within much smaller, priceless moments. We can find it in the playful blink of your ally, in the affirming smile of your companion and in the wrathful frown of your enemy. We aspire to filter these moments in order to create authentic and true gaming experiences that will reflect you inner worlds and erase boundaries between gaming and life. In this sense, we strive to create an interactive piece of art that will affect you, reach out and make your inner worlds burst with delight. We want you to share your dreams with us, and we want to share our dreams with you.
Our goal is to make video games for everyone. Overcoming boundaries like age, gender, language and cultural background. Simply put, we believe no one should be denied the thrill of the experience. We want our worlds to be welcoming to every human being and our foremost goal is to create video games that will enrich your mind and elevate your spirit.
INTO THE FUTURE
Eipix has recently ventured into self-publishing, with a number of free to play titles in various stages of production. With its sights set on a multitude of exciting avenues, the company is steadily working towards its goal of becoming a global leader in the gaming industry and the entertainment industry in general.